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	<title>Shmups.info &#187; Scene Generators</title>
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	<description>shmup game reviews and other silliness</description>
	<lastBuildDate>Fri, 27 Mar 2009 02:21:26 +0000</lastBuildDate>
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		<title>Generator Updates</title>
		<link>http://shmups.info/2009/scene-generators/generator-updates</link>
		<comments>http://shmups.info/2009/scene-generators/generator-updates#comments</comments>
		<pubDate>Fri, 27 Mar 2009 02:21:16 +0000</pubDate>
		<dc:creator>Twyst</dc:creator>
				<category><![CDATA[Scene Generators]]></category>

		<guid isPermaLink="false">http://shmups.info/?p=79</guid>
		<description><![CDATA[So, over the last few days, I&#8217;ve done some code hacking on the generators. They now support multiple images in a sprite, and have been streamlined a bit more. Unfortunately, this broke a few images. I&#8217;ve fixed the ones I can. Also, I&#8217;ve been adding more sprites for both generators. The new multi-image system makes [...]]]></description>
			<content:encoded><![CDATA[<p>So, over the last few days, I&#8217;ve done some code hacking on the generators. They now support multiple images in a sprite, and have been streamlined a bit more. Unfortunately, this broke a few images. I&#8217;ve fixed the ones I can. Also, I&#8217;ve been adding more sprites for both generators. The new multi-image system makes things like tanks with adjustable turrets possible, but it&#8217;s a ton more work to build those sprites. Oh well.</p>
<p>Something that&#8217;s been tossed around &#8211; making a MUGEN clone for shmups. It&#8217;s a nice idea, but man, just thinking about that makes my brain hurt. Just trying to work out a bullet pattern maker has been breaking my head. Maybe I&#8217;ll look into MultiMedia Fusion.</p>]]></content:encoded>
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